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scatter
scatter, tile type
The tile scatter
is intended to display a set of 2D points. The tile takes exactly two number vectors as argument.
table T = extend.range(50)
T.X = random.uniform(0 into T, 1)
T.Y = random.uniform(0 into T, 1)
show scatter "" a1d6 with
T.X
T.Y { value { color: #[if T.X > 0.5 then "blue" else "red"] } }